Interface is a powerful and flexible UI system built on top of Unity's UI Toolkit. The node-based workflow is very intuitive, and allows you to create pretty, complex, and responsive UIs in no time.
The Hexagon World Generator is a tool for procedurally generating hexagon worlds. The tiles are prefabs, which allow for great customizability. Within minutes you can have your own world in your own style.
The Foliage Painter is a tool for painting grass on objects. The grass is added directly to the object it was painted on, which allows for it to be part of prefabs. While the tool is no longer being updated, it still works well for its intended purpose.
The Island Generator is a simple tool for procedurally generating module-based islands. While the tool is no longer being updated, it still works well for its intended purpose.
My name is Erlend Strøm. I'm a developer from Norway, and the creator of Nexerate. Nexerate is both the name of the company I develop under, and the name I go by on different platforms such as YouTube and Twitter.
I specialize in tool development, which I have been doing since 2018. I design tools for Unity, but have also designed multiple tools on-demand through freelancing missions.
The latest tool I've made is called Interface. The tool has been in development over a year, and it is the best representation of my current skills. As the name suggests, the tool is used to make user interfaces (UI). More specifically, it is a tool that aims to provide an easy, fast and powerful workflow for creating beatiful and complex user interfaces.