A tool for procedurally generating hexagon worlds. Perfect for strategy games and a good combination with Builder's Toolkit.
A nifty little tool that lets you paint grass on objects. Currently in beta due to dependencies on preview packages.
A system designed to take care of all the hazzle of making a complex functional building system for realtime strategy (RTS) games.
I am a Norwegian developer with a passion for making tools and games. Currently 4 tools published on the Unity Asset Store. 2 of them I would consider feature complete, and 2 I am working on. This website will be developed through 2021 and forward and will function as a place where I can show off my work and perhaps make some written tutorials down the line. You can also find contact information at the bottom at the page if you have any questions regarding freelancing, or asset support.